Amin (David) Fadaeinejad

Toronto, Ontario, CA

I am a Machine Learning Researcher specializing in Generative AI and 3D Computer Vision, currently working at Huawei's 3D Vision Team. My primary research focus is video diffusion models — including DiT-based video architectures, flow matching at the training level, and diffusion distillation — alongside 3D/4D Gaussian Splatting and feed-forward reconstruction pipelines (DUSt3R, MASt3R, InstantSplat). I have additional work on video diffusion currently under review at top CV venues.

Previously, I contributed to Ubisoft La Forge as an R&D Intern, where I developed a geometry-aware texture synthesis tool for digital avatar creation using differentiable shading — work that led to publications at CVPR 2024 and CVPR Workshop 2025.

I hold a Master's degree in Electrical and Computer Engineering from York University, where I was advised by Prof. Nikolaus Troje and co-advised by Prof. Marcus A. Brubaker. My thesis focused on AI-assisted pipelines for 3D face avatar generation.

As a Vector Faculty Affiliate Researcher, I work at the intersection of generative modeling, neural rendering, and computer vision. My broader expertise includes autoregressive video generation, VLM-conditioned synthesis, face and avatar generation, and distributed training at scale (FSDP, DeepSpeed).

News

Mar 26, 2025

Our work (with Ubisoft) Geometry-Aware Texture Generation for 3D Head Modeling with Artist-driven Control got accepted to the CVPR Workshop 2025 conference in Nashville, Tennessee.

Feb 18, 2025

I started a new role as a Machine Learning Researcher - 3D Computer Vision at Huawei.

Feb 3, 2025

Won the first place at the Inception Studio hackathon as team cosmic.

Dec 27, 2024

I got a contract from Vector Institute as a Machine Learning Engineer Technical Advisor for the Data Readiness and Model Deployment (DaRMoD) program.

Aug 23, 2024

I got a contract from Vector Institute as a Machine Learning Engineer Technical Advisor for the AI/ML Deployment Bootcamp.

Feb 27, 2024

Our work MosAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shading got accepted to the CVPR 2024 conference in Seattle, Washington.

Jan 12, 2023

I recently was entitled as a Vector Faculty Affiliate Researcher.

Jan 9, 2023

I started a new role as an R&D intern at Ubisoft La Forge (Toronto).

Sep 14, 2021

I joined BioMotion Lab / Computational Vision and Imaging Lab as a Research Assistant.

July 22, 2021

I successfully defended my Bachelor of Science Thesis: Obtaining Car Specifications in License Plate Tracking System.

Sep 10, 2020

I have recently been promoted from the position of intern to that of research assistant at HARA AI [Original page] [Translated page].

Jun 15, 2019

I started a new role as a machine learning intern at HARA AI [Original page] [Translated page].